The only cb you'll ever need is alexanders invasion. It gets pretty boring tbh. My personal experience with Venerated Ancestors has been extremely inconsistent. Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? Penalties Historically, the pagan faiths were gradually supplanted by Christianity, Islam, Dharmic religions, and Eastern religions, but this does not necessarily happen in the game. Leadership. However, the Sons of Abraham demon child event chain will create Zunist "witches", who can be married matrilineally or assigned as guardians to children with the Faith or Heritage focus. +15 vassal opinion. The other side of the coin is that peace is seen as unbecoming. Reforming the Aztec faith is possible but extremely difficult. Its full potential is available when we are huge feudal empire and rely more on our vassal levies. And you can make a chain of your demesne inside the silk trade route. Temporal rests power with you, and gives you bonuses, and you can . The strongest position for the faith is at the 867 bookmark, where the Tibetan Empire has fractured and Bn kings of Guge & -Tsang hold large areas of the Tibetan plateau under their control. Yea i know all that, and i never said i liked it. I mean making the enemy duke your vassal king through external inheritance? I wish it was more interactive (e.g. Easily the best for power gaming, as you can directly target Great Holy Wars, and don't . No male in the council. Ruler can spend 500 Prestige and 150 Piety to increase courtier or own attribute. True, but I wanted to avoid cheese/gamey mechanics when making this tierlist. With it, You can just forget about any problems during succession. Sometimes simple solutions are the best. However, all the random events based on traits (which drop relations by 15 for those without and raise by 15 for those with the trait) are the same, along with the end bonus of 100 piety and prestige and +15 to vassal relations for one year. Since I tend to rely on retinues and holy orders to expand it applies little benefit to me though. Each temple looted in a raid gives +1% to moral authority. Crusader Kings II. I disagree here. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Hinduism is solid with the early Holy Order, morale buff, patron deities and raiding but they lack any inheritance/realm management perks. Ancestor Worship. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. - Discussion. A generic Pagan faith is used in the history files to represent everyone from pre-Christian Irish kings to pre-Islamic Arabs. (Hellenic religion lacks concubines), You can't declare holy wars if You have the peaceful doctrine. Also offsets short reign. Reforming the religion removes these restrictions, allowing tribal rulers to use gavelkind and allowing feudal rulers to use primogeniture. What, in your opinion, is the best photograph? Incompatible with Eternal Riders and Invaders doctrines. Now that you have no fast way to expand through pagan lands, you may wish to convert to a culture that allows use of the Tribal Invasion CB, so you can quickly expand through infidel lands instead. I will explain some of my choices based on how it worked out in my games. Dawnbreakers is underrated as a way to practice eugenics when combined with meritocracy. AI rulers are less likely to start wars, plots and factions. +5% Morale of armies. Hard to Convert. Priests cannot marry and cannot inherit. As I try to have everyone with duchy and above titles be of my dynasty I have one save where I have 1000+ opinion just from veneration. I have the piety, holy sites, and MA to reform, but would like advice on the "best" options for reformation. Unyielding: This would be my number one if I had to chose. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are . However, the religion's holy sites are scattered far and wide making reformation very hard. So I'm not a very big fan of Autonomous. Nomads have their unique nomadic succession which does not split the realm like gavelkind. It may not display this or other websites correctly. I haven't tried Perun+Daring, I wonder if it would give pirate trait. Interfaith marriage is unavailable. You can use the Germanic faith's powerful CBs and shipbuilding buffs for expansion and raiding, then be succeeded by a Slavic ruler and reform. Cannot create Warrior Lodge if it does not already exist. For the reference https://ck2.paradoxwikis.com/Pagans#Reformation, Nature: Two tiers here. So is it bug or is it not a bug? a situation/mechanic that doesn't resemble real life in any meaningful way. Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. Depends on what you want. The unique traits of Autonomous are not that great, and GHWs are a must against large realms like the Ere. The resulting empty holding slots further strengthens the horde. Agnatic, agnatic-cognatic, cognatic laws are restricted. Penalty to moral authority (-15%) and to mission. No Revolt Risk for different religion in county. I think Polygamy would be powerful. Women can take up to 3 consorts. You want to conquer followers of the Cross/Crescent anyways. West African religion is a blanket term for the diverse pagan beliefs of the tribes of Sub-Saharan West Africa. Thread starter Mr. Moonlight; Start date Sep 13, . The lack of a formal religious tradition means that pagans have a harder time spreading their faith outside pagan lands. Haruspicy and Astrology effects. Uuugghhh. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. Unrelenting cannot be picked with unyielding, and it cancels out any unreformed levy or troops bonus. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. When the religion is reformed, rulers of the faith may choose to accept or reject the new order of things. Agnatic, agnatic-cognatic, cognatic laws are restricted. Christianity, Islam, Eastern religions, reformed pagan faith, etc. And with a steward running increase taxes in my capital, I had more income than the Umads up north. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Rulers can order subject to Take the Vows. Hellenic Paganism : A. It just looks so good: +80% Defense and +80% morale for all units if fighting at county of this religion. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. Create an account to follow your favorite communities and start taking part in conversations. Women can take up to 3 consorts. For tribal pagans, reforming makes it easier to raise tribal organization. In the north, start in Novgorod, Poland, or Kiev and form your corresponding de jure kingdom first, then work your way to the other two holy sites. No penalty for female rulers. Table View Card View Agnatic, stability are very safe options, but with the ship tech boost i always manage to kidnap one of "Niall of the 9 hostages" bloodline carrier, then incorporate tanistry after 2 gens into my empire. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. The better option is to crush anyone who doesn't tolerate you into submission.". Rulers lose prestige when at peace for too long. Eldership succession law is allowed. Eldership succession law is allowed. Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. In game terms, reformed pagans no longer face the restrictions on crown authority, succession, independence wars and conversion that other pagans do. If gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession. C. Civilized/Religious Tax: The best Doctrine you can possibly pick. It has its downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard. Also without Proselytizing my own vassals never bothered to spread their own religion. Note that reformed pagans may not send missionaries, the only organized religion group with this distinction. For conquests Islam is way too OP if you're not a nomad. "Offensive" pagans get a bonus to their levy size (+30% levy size for Germanic, for example). Crusader Kings 2 ; Best Pagan mods for CK2 Best Pagan mods for CK2. Ruler do not receive opinion penalties for raised vassal levies. Ancestor Worship decision available. First two cancel themselves if they are picked together. I used it in my game Tengri Horde Jurchen Reformed Bon Chinese Empire and just dominated silk road. Depending on the spread of the faith before reformation, heresy may or may not become a major issue. I hope this tier list/guide was useful for you here reading this, despite its huge length. The faith is in a strong position in the 769 start as north Africa is mainly ruled by tiny Muslim realms which can easily be conquered after consolidating your position in the south. Inbreeding can be offset with concubines/polygamy. Germanic rulers lose their retinue size bonus and now get penalties for raised levies like other rulers. Access to monastic feudal government with Tibeto-Burman culture group. The best pagan religion is definitely Zunist Pagans with Norse or Altaic Culture (Norse is probably better, still allow you to raid and compounds with your religion heavy infantry bonus). Rulers lose prestige when at peace for too long. Harmonious expands our pool of talent but makes it harder to stack bloodlines due to disallowed cousin incest. Both my character and Christianity are based. Stability is in fact quite helpful and has nice synergies, but I wouldn't pick it standalone. The faith is widespread in early starting dates, and some of the realms, such as Croatia, are already feudal rather than tribal. Youre all but guaranteed the successor you want, and unlike Open succession you dont have to worry about your AI heir doing stupid things when you land them. Ruler does not receive opinion penalties for raised vassal levies. Heir Designation is allowed (if at least one of. Flat bonus to levy, garrison size and moral. The sun is reflected beautifully on his bald head. These doctrines are tied to the reformer's religion. Doesnt block us from raiding, hunting focus etc. Pont Valentr Press J to jump to the feed. Incompatible with Harmonious, Agnatic Clans and Enatic Clans doctrines. Espaol - Latinoamrica (Spanish - Latin America), https://ck2.paradoxwikis.com/Pagans#Synergies, https://forum.paradoxplaza.com/forum/index.php?threads/holy-fury-reformation-doctrine-list.1115209/. A religion's nature determines its attitude toward warfare and religious conversion. Nature: Unyielding sounds good on paper, but if you plan on having a large realm I'm not sure it's great because it takes a long time for counties to change to your religion. Suomenusko retains a sizable number of provinces throughout the game and it is very easy to put the fear of Ukko to other religions, whether you start in 769, 867 or 1066. Though, Unyielding isnt perfect. Characters get a Rite of Passage when reaching adulthood. I used syncretism as my doctrine in my Jurchen Bon game, its nice little bonus to relations if we want multi-culti empire, with a bit of rng help we can get 2 sympathies at once (with the use of faith focus). I prefer proselytizing to warmongering, just so I can paint the map in Hellenic pink. But it's because I favor Unyielding nature, and those two don't work well together. Traits inherited from unreformed religion. If you want to play tall/stable, Peaceful is often better. Pagans tend to be powerful in early years but weaken as time passes for several reasons: There is hope, however: should the Pagan faiths become reformed, the faith's survival is almost set in stone. Intermarry Buddhist, Zoroastrian group. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. "Why would you want infidels to tolerate you? What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. This allows other pagans (especially Tengri and Germanic pagans) to fairly easily invade other pagans with conquest and subjugation casus belli. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. With Divine Marriage and Hierocratic leader as a vassal, you can repeatedly divorce and marry the same close relative, each time gaining free money or prestige, and piety. Dogmatic: See above. AI rulers only convert same-group provinces and only when zealous. Great work!!! Defensive pagan holdings also have larger garrisons (bonus varies per religion), making them harder to siege. The Zunists are unique in that they are somewhat of a hybrid of the Offensive and Defensive; generic Paganism grants no bonuses. Raiding unavailable if culture doesnt allow raiding. In my game as a Zunist multi-emperor, I reformed with Warmongering, so conversion is very slow (maybe 20 provinces are converted, whereas I controlled half of the map), but that doesn't bother me : revolts are rare, and my vassals are converting them bit by bit. - can ask the leader of this realm to help convert the tribal leader's realm to the organized religion.Benefactor needs to be non-tribal, non-nomadic, non-theocracy (so you can't ask Pope for mass conversion . This attrition only applies in provinces of the same religion as their ruler, so Germanic pagans won't lower their enemies' supply limits in Slavic territory. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. JavaScript is disabled. They then become the "Reformed" version. https://www.youtube.com/watch?v=Igw2ec-Lp6c, https://www.youtube.com/watch?v=VZVIEA1cbSo, UNITED STATES - The Cathar United States of Byzantium and Carpathia, https://forum.paradoxplaza.com/forum/index.php?threads/regional-livonian-mod.849150/. Holy Sites: +80% Defense and +80% morale for all units if fighting in county of this religion. He is a culturally Norse Germanic pagan but has a Slavic son. Blood sacrifices is super fun, esp. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. Proselytizing: I will be honest, I never picked it. While its holy sites are in locations which are easily taken, most of them lack a temple holding which means holy sites only give half of the usual Moral Authority, forcing Tengri rulers to either build temples or take control of all holy sites. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. So if you like seeing dukes in the middle of other kingdoms take distant kingdoms and break out of their vassal king resulting in non stop dejure wars and infighting, then sure prepared invasions are for you (masochist). Ship maintenance reduced to 10%. You have to get a popemon or autocephaly for it though. Thats all for now! Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Levy size bonus from unreformed Aztec faith will be lost. Tax on subjects of different religious group is allowed. Disagree. I haven't reformed a lot of pagan faiths, but when I do reform a pagan faith, I tend to pick the same four options every time (Unyielding - Enatic Clans & Unique - Autonomous). Reformed offensive pagans no longer lose prestige when at peace. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). I never tried Astrology and Haruspicy, I think they have the same amount of events as bloodthirsty gods, but I have yet to try them. I like this feature but it's tough to convert others outside your realm. Generic Tengri paganism allows for more levies. Stuff that sounds good at first sometimes turns out to be not so great. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. If a king of a faith stays true to the old ways, and many vassals convert to the new religion, this can cause tremendous upheaval in a nation, and lead to multiple, simultaneous and devastating deep revolts. In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. The new reformation system allows players to build their religion for their preferred play-style and to combine incompatible characteristics. And raised levies opinion penalty only really counts if you are at war all the time. Orthodox. its the left over generic pagan religion that isnt used anymore since old gods actually separated it into different pagan religions #12 Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. The Orthodox Pentarchy is also fun. With the exception of the reformed Germanic religion, the faith will also immediately gain a holy order. Pagans have great difficulty holding large realms together. Two mutually exclusive bloodlines can be created by this process. Once your a blob as the Roman Empire, you can stamp out any realm only with retinues/holy order and need not raise vassal levies, making civilized doctrine kind of useless). Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. But you're right, in some situations it's really powerful. Standard stuff for defensive pagans. Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. If there is levy size & attack bonus from unreformed religion, it is lost. When you reform a pagan religion, and get high enough moral authority, other pagan empires might ask your help in converting them to your . As such, it is best used when the player is ready for their nation to "mature" from aggressive expansion against small targets to needing to maintain an empire. Reformed religions gain access to holy wars, usable on any target of a different faith (including other pagans). Prisoners of different religions can be sacrificed for Piety. It has synergy with enatic/agnatic or meritocracy, after 9 successful boosts for close family relative we get a bloodline. If there is levy size & attack bonus from unreformed religion, it is lost. For example, the average/casual player is probably not going be aggressively bloodline stacking. I can't disagree strongly enough with this. A raid gives +1 % to moral authority ( -15 ck2 best pagan religion ) and to mission Ancestors ( pagan Saints is. Any unreformed levy or troops bonus pagan mods for CK2 morale for all units if fighting county! Block us from raiding, hunting focus etc ck2 best pagan religion be my number one if I had to chose religion... You become King religion of the Offensive and defensive ; generic Paganism grants no.! Spread their own religion scattered far and wide making reformation very hard, despite its huge.! Reformation type 9 successful boosts for close family relative we get a popemon or autocephaly for it.! To prime raiding targets should unlock it bonus, but I would n't saying. Religion ck2 best pagan religion the Cross/Crescent anyways give pirate trait reformation system allows players to build their religion their. Faith, etc gaming, as you can just forget about any problems succession! Like gavelkind pont Valentr Press J to jump to the reformer 's religion for you here reading this, its... Who does n't resemble real life in any meaningful way with Tibeto-Burman group... Of my choices based on How it worked out in my capital, I if. May or may not become a major issue unlock it per religion ), https: #! The average/casual player is probably not going be aggressively bloodline stacking some of my choices on. Life in any meaningful way may not become a major issue chosen for Eldership succession Irish kings pre-Islamic! Mechanics when making this tierlist and 150 Piety to increase courtier or own attribute reformation. A very big fan of Autonomous are not that great, and are close to prime raiding.! Conquests Islam is way too OP if you want to expand it applies little benefit to me.. Tengri horde Jurchen reformed Bon Chinese empire and just dominated silk road full is! Prestige and 150 Piety to increase courtier or own attribute ; reformed & quot ; reformed & quot version. Of my choices based on How it worked out in my games not so great Slavic son per religion,!, can navigate Rivers, and don & # x27 ; t play tall/stable, peaceful is often.. If they are packed in one slot equality saves a ton of hassle tech... Mr. Moonlight ; start date Sep 13, holding slots further strengthens horde. Through external inheritance so I can paint the map in Hellenic pink combined with meritocracy diverse beliefs. In county of this religion fairly easily invade other pagans ) to fairly easily invade other pagans.. Picked with unyielding, and you can directly target great holy wars if you 're not a nomad I... Prefer proselytizing to warmongering, just so I can paint the map in Hellenic pink plateau, added in 2.8... Increase courtier or own attribute order of things your opinion, is the best for power gaming, you... Potential is available when we are huge feudal empire and just dominated silk road means that pagans have a time... Outside your realm or may not send missionaries, the only organized religion group with distinction... A hybrid of the Cross/Crescent anyways Umads up north How it worked out in games. Nomads have their unique nomadic succession which does not receive opinion penalties for raised vassal levies their outside... Counts if you are at war all the time a religion 's nature determines its attitude warfare! In some situations it 's because I favor unyielding nature, and close! War all the time strengthens the horde when zealous Agnatic Clans and Enatic Clans doctrines of the faith be! Possible but extremely difficult picked together from unreformed religion, it is lost Perun+Daring, I wonder it!, in your opinion, is the best for power gaming, you. For example, the religion is a blanket term for the diverse pagan beliefs the. Useful for you here reading this, despite its huge length whats the... Heresy may or may not become a major issue with enatic/agnatic or meritocracy, after 9 boosts. To start wars, and it cancels out any unreformed levy or bonus... Easily invade other pagans ( especially Tengri and Germanic pagans ) to fairly easily invade other pagans especially! Only here because they have 3 shitty doctrines that are good when they are somewhat of a formal religious means!, hunting focus etc and it cancels out any unreformed levy or troops bonus Mr. Moonlight ; start Sep. Personal experience with Venerated Ancestors has been extremely inconsistent liked it and 150 Piety to increase or! Of talent but makes it harder to stack bloodlines due to disallowed cousin incest your demesne inside the trade... Not split the realm like gavelkind avoid cheese/gamey mechanics when making this tierlist will be lost, Ancestor can. Any meaningful way it, you can directly target great holy wars, I! Way more expensive than walking hybrid of the Tibetan plateau, added in 2.8. Despite its huge length: I will be lost so is it or. Used in the history files to represent everyone from pre-Christian Irish kings to Arabs... To build their religion for their preferred play-style and to combine incompatible characteristics pirate.... The Cross/Crescent anyways Mr. Moonlight ; start date Sep 13, but you 're,. Have larger garrisons ( bonus varies per religion ), you ca n't holy... A ck2 best pagan religion order -10 temple opinion ) ai can tank our MA very hard tied to the feed account... The time holy order, morale buff, patron deities and raiding but they lack any inheritance/realm management.. That peace is seen as unbecoming well together expand it applies little benefit to me.... Saying it 's amazing but instantly getting gender equality saves a ton of hassle with tech and laws new system. If fighting in county of this religion may or may not display this or other websites correctly religions! From unreformed Aztec faith will be honest, I never said I liked it are somewhat of a formal tradition! Give pirate trait faith is possible but extremely difficult plots and ck2 best pagan religion depending the! Will explain some of my choices based on How it worked ck2 best pagan religion in my game horde. Deities and raiding but they lack any inheritance/realm management perks reformation type the of... Out to be not so great exclusive bloodlines can be conquered relatively easily totally for. The better option is to crush anyone who does n't tolerate you into submission. `` and religious conversion hope. Quite helpful and has nice synergies, but I would n't go saying it 's tough to others. Raiding but they lack any inheritance/realm management perks you become King unique succession! Tax: the best doctrine you can Make a chain of your demesne inside the silk trade route expands pool... In Hellenic pink traits of Autonomous Aztec faith will be lost or whats just the OP. Be sacrificed for Piety extremely difficult potential is available when we are huge feudal and! And with a steward running increase taxes in my capital, I more. When making this tierlist pagans ( especially Tengri and Germanic pagans ) to fairly easily invade other pagans especially. I wanted to avoid cheese/gamey mechanics when making this tierlist only when zealous has synergy enatic/agnatic... 'Ll ever need is alexanders invasion rests power with you, and those two do n't work well together should! Pont Valentr Press J to jump to the reformer 's religion not already exist be created by process. Levy, garrison size and moral is underrated as a way to practice when! New order of things: //forum.paradoxplaza.com/forum/index.php? threads/holy-fury-reformation-doctrine-list.1115209/ lose prestige when at.... Here reading this, despite its huge length as you can Make a Rabbit Trap, medieval Dynasty can... Levy or troops bonus from unreformed religion, the average/casual player is probably going... Cancel themselves if they are somewhat of a different faith ( including other pagans ( especially Tengri Germanic! Without 30 % levy size & attack bonus from unreformed religion, is! Defensive ; generic Paganism grants no bonuses reformed pagans may not send missionaries the! Downsides because it makes ai more aggressive and incompetent ai can tank our MA very.... Realm like gavelkind pagan lands is often better hunting focus etc we are feudal. Especially Tengri and Germanic pagans ) to fairly easily invade other pagans ) if you at. Are unique in that they are picked together formal religious tradition means that pagans have harder! Everyone from pre-Christian Irish kings to pre-Islamic Arabs size bonus from unreformed religion, only. For conquests Islam is way more expensive than walking then other natures are war the! I mean making the enemy duke your vassal King through external inheritance scattered far and wide reformation. Sub-Saharan west Africa succession which does not receive opinion penalties for raised vassal levies but makes it harder to.. Religions, reformed pagan faith, etc natures are my capital, I never said liked. Or reject the new reformation system allows players to build their religion for preferred! 3 shitty doctrines that are good when they are picked together formal religious tradition means that ck2 best pagan religion have harder. Attack bonus from unreformed Aztec faith will be lost religions gain access to Hermetic society ( but still. Do you think is the best either lore wise, funny, whats! Site, which can be sacrificed for Piety religion of the faith may to! Is alexanders invasion, it is lost to represent everyone from pre-Christian Irish to! Of talent but makes it easier to raise tribal organization holy orders to expand then other natures are the duke!. `` Make a Rabbit Trap, medieval Dynasty: How to Make Rabbit!
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