No spikes or cEDH decks (no disrespect there, it's just not our jam) but also no meme or theme decks. Edit. Pick whichever ones sound like the most fun to you! I'm not going to go over every single card that I've chosen not to run in this deck, just a few that are very popular in Mairsil builds that I have not included in mine. In practice, however, it was way too slow, caged or on its own. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , giving Mairsil undying until end of turn; Activate Mairsil using Blood Pet 's ability by sacrificing it, adding (B magic symbol) ; Mairsil dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it; Activate Mairsil using Crystalline Crawler 's first . Nevinyrral's Disk. Some of my favorite tutors, in fact: Trinket Mage, Trophy Mage, and Treasure Mage. Repeat the process for infinite mana.. Combo Mairsil, the Pretender +Workhorse +Blood Vassal +Endling + Magic: the Gathering MTG Quicksilver Elemental: This card is the key to going infinite with Mairsil. Prerequisites. Whenever possible, it would behoove us to target cards in the graveyard, though there will certainly be situations that you absolutely must cage specific cards from hand. We would probably want the obvious assist cards like [[force of will]] and [[pact of negation]] for protection, hand disruption if we are 1v1, and other classic Grixis staples. If you have Anger in the yard, you can use Lotus Petal in place of Blood Vassal, as you'll be able to tap Mairsil, the Pretender as he has haste, to get the B mana for Endling's ability. With our mad course determined and a mad deck built, Mairsil's Charge Counters Combo clocks in at approximately $60.00 according to TCG Mid pricing. Discord Server | UBR (Grixis). The ideal situation is to have AEtherling imprinted ASAP, as this gives us the ability to bounce Mairsil, the Pretender each turn to imprint a new card, it also makes it much harder to kill Mairsil, the Pretender. Attention! Relic of Legends: Solid as just a regular mana rock on the field but caged it guarantees you a blue mana as long as Mairsil is untapped, regardless of summoning sickness. Privacy statement | As always, these are some of the cards I would add if I were unconcerned with budget, looking to up the power level of the deck, or simply had a copy laying around in my trade binder. When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. I wasn't aware that Khalil Mack was the Bull's mascot in his down time. Pili-Pala: Other ways to make infinite mana and untap Mairsil that I already owned. I've always thought that Chainer would be a fun deck to build, but I can never pull the trigger. If there aren't any creatures in graveyards you can't activate it. Use U, to untap with Staff of Domination. This annoying message will go away once you do. Anthroplasm/Sage of Hours: Probably the simplest and most powerful combo this commander can pull off. <br>Mairsil, the Pretender has all activated abilities on all cards you own in exile with cage counters on them. 1x Silumgar's Command. Everyone runs interaction and ramp, have clear win cons, and are playing to win, but games usually take 7+ turns. And until next we meet, enjoy your time browsing the Low Market. 2+ years of playing this deck has taught me that casting Mairsil earlier gives him a better chance of surviving and winning. Along the way, we will be protecting ourselves and our combo with some prison and pillow-fort type effects. Azami, Lady of Scrolls: She's been in and out of the deck a million times. And to be fair, this deck can lock a table down pretty soundly with an early game Nev's Disk in the cage. This annoying message will go away once you do. These cards are some of our most important as most activated abilities require tapping as part of the cost. Entrego em mos na zona do Porto, A mala encontra-se em excelente estado.em frente Cmara Municipal ou em frente ou em frente Casa . Joseph Schultz works in a library by day and shuffles libraries by night. Command Beacon: Commander Tax adds up quick and Mairsil is a real big target for removal. The "reveal until you find a Mirror-Mad" has an "if" clause in front of it which only resolves if the card is shuffled in. I am going to list a few others of interest below here. You won't draw into that missing color or a way to find a blink/bounce engine before you're too far behind your opponents. This makes for all sorts of crazy infinite combos, and Quicksilver Elemental is thus one of the strongest cards in the deck.". Mairsil can also target himself on announcement, so you will always have a legal target, unless you happen to have already given him shroud with Morphling or something. Tetrimino EDH. 0.01 TIX. This does essentially the same thing but with the added benefit of triggering his ETB effect as well as evading the removal spell. Use Endling to giving Undying to Mairsil, the Pretender. Our Mairsil list contains a single Vehicle: Mobile Garrison. Skip to main content. This might be the second most important ability for Mairsil. Terms of Use | Pick three cageable cards and it won't matter which goes to your hand and which hit the graveyard. Help | Back up plans would be [[exhume]], [[animate dead]] ect. Finally: there's plain-and-simple infinite mana. This card seems like the exact kind of party I want to invite all of my friends to. With Aetherling and [[torchling]] caged up, you can redirect any spell to Mairsil, and then exile him in before it resolves to fizzle the spell. A Spikeshot Elder that has an easier-to-activate cost and also untaps is exactly the sort of creature this deck wants. Playing against combo? Mairsil naturally protects himself by keeping all his combo safe in exile. The real downside comes from needing to not have summoning sickness to activate the ability. Also, I enjoy the challenge! Rarity (main - side) 9 - 0 Mythic Rares. Pack Rat: Very clunky and slow, as well as fairly cost-intensive. In this video we go in depth with Mairsil the pretender, a Fast combo deck, that can be both Voltron and Combo. Your mileage may vary. This might be the second most important ability for Mairsil. Use Blood Vassal to sac Mairsil, the Pretender, which gives you BB mana. 1st combo: Mirror-Mad PhantasmCage Mirror-Mad Phantasm 1U - flip deck into grave yard. Illustrated by Izzy. Getting two treasures in addition to two cards is a pretty sweet deal. Sometimes their reactions will be quick enough How could he have known the President was a skilled amateur dodgeball player? Card View. The repeatable, targeted discard on this is probably a bit underrated, but we really want this because finding ways to untap Mairsil for free is not something we typically are able to do on a budget, and this does it for the low cost of making Mairsil a bit smaller. The idea here is not to build him as a straight combo deck, made to win as fast . Welcome back to another edition of Ultra Budget Brews, the article series that builds entire EDH decks containing no card that costs more than $1. You may activate each of those abilities only once each turn. Mairsil combos attempt. The game has to end at some point, and hopefully it's by you winning! Use Endling to giving Undying to Mairsil, the Pretender. Your opponents are now aware of how difficult Mairsil is to remove and how difficult he is to interact with (which your playgroup will complain about incessantly lol). $0.24. This led me to Mairsil's Gatherer page to check out the rulings associated with him: I assumed that this was how it worked, but I wanted to be sure, and thought it would be worth passing that information along. Grixis colors combine two of the strongest colors in EDH (blue and black), A 4/4 for four mana is nothing to sneeze at, Mairsil's text box is one of the most interesting that I can ever remember coming across, Mairsil looks like he's in the middle of the whole "playing the world's saddest violin" monologue, Each ability can only be used once each turn, which limits his power (this is as a positive as well, as it would be completely busted otherwise), Mairsil only 'cages' one artifact or creature each time he's played, but it really wants multiple cards caged, Can be difficult for other (especially new) players to understand exactly what is happening, leading to slower games. Minamo, School at Water's Edge: Comes in untapped and taps for blue (the most important color) and can untap Mairsil, allowing him to use a second tap ability in a single turn. Manage Settings [[Ephemeron] and [[Mindslaver]] with enough mana can let you slaver lock a player (or more depending on the mana situation) for the rest of the game. [[Coveted Jewel]] must be exiled with a cage counter on it from [[Mairsil, the Pretender]]'s ability. Top Combos. Training Grounds: Mostly price, but also the value isn't worth the slot IMO, especially if youre gonna consistently lose it to your own board wipes. Torchling: Mostly used for his untap ability but his third ability is also solid protection from targeted removal. Card Text: When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Control The buttons above will open in a new window. Having built one concept for Mairsil, I'm still intrigued to see what other people create. 15 - 0 Commons. The untappers I run also have additional benefits. Darksteel Ingot: An indestructible mana rock to survive multiple Nevinyrral's Disk and Boompile activations. Infinite death triggers. Let me know in the comments, via Twitter, or through an email. Packing some land-hate is never a bad idea. We will need to draw him into hand or graveyard with a [[demonic tutor]], [[entomb]], [[buried alive]] ect. Activate Mairsil using Endling 's third ability by paying (B magic symbol) , gaining Mairsil undying; Activate Mairsil using Phyrexian Altar 's ability by sacrificing Mairsil, adding (B magic symbol) Mairsil 's undying ability triggers, returning it to the battlefield; Activate Mairsil using Cinderhaze Wretch 's ability, putting -1/-1 on itself . There were a ton of votes on the last article, and I'll fully admit I was surprised about which commander won. The first step off this combo is when reanimate Mairsil, to cage [ [Hell's Caretaker]]. The game where the rules are made up, and the points don't matter, Spikeshot Elder gives us a way to kill our opponents with Mairsil without risking the red zone. All Rights Reserved. The main goal of this deck is to combo off. From a raw list of charge counters and related interactions, I pared down to a handful of potential game-ending combos. Tap for UUU (or UUR), untap for U (or R), activate Quicksilver Elemental for U, net one blue mana, repeat for infinite mana. If your opponents' removal game is on fire then you might just be out of luck. Mairsil, the Pretender: how would the rules work with these cards? Planeswalkers: CMC is typically too high and they are too slow. This entire deck works on playing mairsil, putting things on him and protecting and reusing him to set up one of like 3 combos. This can save you quite a bit of mana if your commander has been eating a lot of removal during a game. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. The consent submitted will only be used for data processing originating from this website. (1). Kindly pen them below! This is a card you see in very combo-centric Mairsil builds, because when you use Mairsil to activate its ability, you mill your entire deck into the graveyard. For your consideration, the first combo: Chimeric Mass and our Spikeshot friends, Spikeshot Elder and Spikeshot Goblin. You can use it as a political tool to help someone else take out a problematic player, or you can activate it, then untap Mairsil (we've got lots of options to make that happen), activate Aetherling's second ability, and swing for lethal. 1x Into the Roil. Mairsil's ability only works on the battlefield so things like Geralf's Masterpiece don't work unfortunately. Combo-centric deck with lots of creative answers and multiple different lines. Privacy statement | This card allows you to cheat expensive creatures in to play, flickers Mairsil, and puts creatures into the graveyard so that they can be caged. well, they should have been paying more attention. Knacksaw Clique: A pretty standard Mairsil combo piece, as discussed above. This will require TappedOut.js included in your blog. Rinse and repeat until you find a wincon or your opponents scoop to an infinite turns loop. Also costs more for it's blink effect than AEtherling and Argent Sphinx. I run about six mana rocks that don't necessarily need caged right away. Nevinyrral's Disk or Boompile/blink: Activate and then blink in response. They usually get taken out due to meta adjustments but are still really good in general for this deck. Your poll for the next article is below! TappedOut.js Blog Widget. While we can cage stuff from our hand, it's comes with a pretty hefty price tag in the form of card disadvantage. Intuition: Arguably the best tutor in the deck now. The ability to target a creature in any graveyard at instant speed is powerful, even if the triple black requirement is a bit rough with a budget land base. If, for instance, someone removes Mairsil in response to the activation, nothing happens. He'll never be a creature but that's not why I've included him in my deck. Essence Flux: I realized that most of my countermagic was being used to protect Mairsil from targeted removal. Undying's ability will trigger, return Mairsil to the battlefield A resilient haste-enabler is super valuable. I run a lot of countermagic and protection to stop that from happening. So, I've been playing this Merfolk deck and am having a lot of fun with it. The latter grants a bunch of different activated abilities to Mairsil, the Pretender but we can only activate each of them once. Tap Gilded Lotus for UUU. Contact | I'm not usually an advocate of infinite-turn combos, as they tend to conclude games in a way that frustrates other players, but this one is sufficiently roundabout that I'm comfortableputting it in. Turn 2: Land, [[Pentad prism]], entomb, burred alive, or demonic tutor finding Mirror-Mad phantasm. Once you have your protection and deterrents caged, you can really start to focus on assembling your win conditions while you continue to disrupt, dismantle, and destroy your opponents' gameplans and boardstates. Se pretender envio pelo correio os portes ficam a cargo do comprador.Particular.EstadoUsado uma vez.MarcaParfois.TipoMalas.. vendo-a porque acaba por ter muitas divises para o que eu costumo transportar. 396 listings on TCGplayer for Mairsil, the Pretender - Magic: The Gathering - When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. They basically get one shot to counter him or it's unlikely he will leave the field involuntarily. You likely have a huge target on your back if your early game went well. Pay one black mana to give Undying to Mairsil Etc" BUT, you still search your library for "a card named Mirror-Mad Phantasm" because that part of the ability is not referencing the caged Mirror-Mad specifically. Copied to clipboard. At this point each 5 life you pay gets you an extra turn, or you can just wait until next turn and pay with regular mana, which ever seems safer in the situation. Thassa, Deep-Dwelling: An indestructible Conjurer's Closet that costs less. Also of note, my playgroup is friendly but very tuned. The combos are bellow. Block then blink before damage, blink in response to being targeted. Mairsil, the Pretender + Aetherling + Anger + Nevinyrral's Disk (662 decks) $0.79. For example: Morphling's abilities specifically reference 'Morphling'. This entire deck works on playing mairsil, putting things on him and protecting and reusing him to set up one of like 3 combos. Solid deal IMO. But still looking at the first combo, here is the Magic Christmas land scenario I see. Then activate Oona and target your opponents. Let Mairsil pay for his own blinks! Repeat the process for infinite mana. Mairsil also needs as much mana open as possible each turn so sinking 4-6 mana into a Planeswalker isn't worth it in my experience. So unless you have the mana to tutor and play whatever it is you grabbed, tutoring and then doing nothing tends to make people nervous and they start to really direct their attention towards you. Combos Used In Mairsil, the Pretender (254 Combos) Submit your own combos and corrections to Commander Spellbook. Mairsil, Pretending In Exile Commander / EDH Combo Control UBR (Grixis) TheIrishDeaf1. and it's pretty tough to counter. Minion of Leshrac: Simple and versatile removal. What do you think of the deck?
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